fix: music queue improvements
This commit is contained in:
parent
29392dc72d
commit
1879b4ee0f
3 changed files with 75 additions and 57 deletions
30
src/main.rs
30
src/main.rs
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@ -3,7 +3,7 @@ mod music;
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mod util;
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mod util;
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use serenity::all::{
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use serenity::all::{
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CommandInteraction, CreateInteractionResponseFollowup, GuildId, OnlineStatus, VoiceState,
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CommandInteraction, CreateInteractionResponseFollowup, OnlineStatus, VoiceState,
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};
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};
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use serenity::async_trait;
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use serenity::async_trait;
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use serenity::builder::CreateEmbed;
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use serenity::builder::CreateEmbed;
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@ -30,34 +30,6 @@ impl TypeMapKey for HttpKey {
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#[macro_use]
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#[macro_use]
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extern crate lazy_static;
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extern crate lazy_static;
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use crate::music::music_queue::MusicQueue;
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use std::collections::HashMap;
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lazy_static! {
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static ref HASHMAP: Mutex<HashMap<GuildId, MusicQueue>> = Mutex::new(HashMap::new());
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}
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pub async fn get_queue(guild_id: &GuildId) -> MusicQueue {
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let mut queues = HASHMAP.lock().await;
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match queues.get(&guild_id) {
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Some(music_queue) => music_queue.clone(),
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None => {
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let q = MusicQueue {
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guild_id: *guild_id,
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queue: Vec::new(),
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now_playing: None,
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};
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queues.insert(*guild_id, q.clone());
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q
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}
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}
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}
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pub async fn set_queue(guild_id: &GuildId, queue: MusicQueue) {
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HASHMAP.lock().await.insert(*guild_id, queue);
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}
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struct Handler;
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struct Handler;
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#[async_trait]
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#[async_trait]
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@ -1,4 +1,5 @@
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use crate::music::{music_manager, music_queue};
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use crate::music::{music_manager, music_queue};
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use serenity::all::{ChannelId, GuildId, Http};
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use serenity::all::{ChannelId, GuildId, Http};
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use serenity::async_trait;
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use serenity::async_trait;
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use songbird::{Event, EventContext, EventHandler};
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use songbird::{Event, EventContext, EventHandler};
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@ -17,9 +18,8 @@ impl EventHandler for TrackEndNotifier {
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// TODO: Does this need to be unsafe?
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// TODO: Does this need to be unsafe?
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if let EventContext::Track(..) = ctx {
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if let EventContext::Track(..) = ctx {
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println!("The track ended!");
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println!("The track ended!");
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let music_queue = crate::get_queue(&self.guild_id).await;
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let q = &music_queue.queue;
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if music_queue::is_empty(&self.guild_id).await {
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if q.is_empty() {
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// No more songs in queue, exit the vc
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// No more songs in queue, exit the vc
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let stopped = match music_manager::stop(&self.cmdctx, &self.guild_id).await {
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let stopped = match music_manager::stop(&self.cmdctx, &self.guild_id).await {
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Ok(stopped) => stopped,
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Ok(stopped) => stopped,
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@ -35,12 +35,15 @@ impl EventHandler for TrackEndNotifier {
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}
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}
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return None;
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return None;
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}
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}
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let head = music_queue::get_head(&self.guild_id).await;
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if head.is_none() {
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let head = match music_queue::get_head(&self.guild_id).await {
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println!("Cannot get head of queue");
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Some(head) => head,
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return None;
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None => {
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}
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println!("Cannot get head of queue");
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let head = head.unwrap();
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return None;
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}
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};
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music_manager::play_song(&self.cmdctx, &self.guild_id, &head).await;
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music_manager::play_song(&self.cmdctx, &self.guild_id, &head).await;
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}
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}
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@ -1,7 +1,41 @@
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use serenity::all::GuildId;
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use serenity::all::GuildId;
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use songbird::input::YoutubeDl;
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use songbird::input::YoutubeDl;
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use tokio::sync::{Mutex, MutexGuard};
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#[derive(Debug, Clone)]
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use std::collections::HashMap;
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use std::sync::Arc;
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type MusicQueueItem = Arc<Mutex<MusicQueue>>;
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lazy_static! {
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static ref HASHMAP: Mutex<HashMap<GuildId, MusicQueueItem>> = Mutex::new(HashMap::new());
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}
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async fn get_music_queue(guild_id: &GuildId) -> MusicQueueItem {
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let mut queues = HASHMAP.lock().await;
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queues
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.entry(*guild_id)
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.or_insert(Arc::new(Mutex::new(MusicQueue {
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guild_id: *guild_id,
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queue: Vec::new(),
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now_playing: None,
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})))
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.clone()
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}
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pub async fn with_music_queue<F, T>(guild_id: &GuildId, f: F) -> T
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where
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F: FnOnce(&mut MusicQueue) -> T,
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T: Send,
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{
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let queue = get_music_queue(guild_id).await;
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let mut queue = queue.lock().await;
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f(&mut *queue)
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}
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#[derive(Debug)]
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pub struct MusicQueue {
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pub struct MusicQueue {
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// God this sucks. This needs to be reprogrammed properly.
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// God this sucks. This needs to be reprogrammed properly.
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pub guild_id: GuildId,
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pub guild_id: GuildId,
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@ -10,35 +44,44 @@ pub struct MusicQueue {
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}
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}
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pub async fn delete_queue(guild_id: &GuildId) {
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pub async fn delete_queue(guild_id: &GuildId) {
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let mut queue = crate::get_queue(guild_id).await;
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with_music_queue(guild_id, |queue| {
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queue.now_playing = None;
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queue.now_playing = None;
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queue.queue = Vec::new();
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queue.queue.clear();
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crate::set_queue(guild_id, queue).await;
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})
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.await;
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}
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}
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pub async fn add_to_queue(guild_id: &GuildId, input: YoutubeDl) {
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pub async fn add_to_queue(guild_id: &GuildId, input: YoutubeDl) {
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let mut queue = crate::get_queue(guild_id).await;
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with_music_queue(guild_id, |queue| {
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queue.queue.push(input);
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queue.queue.push(input);
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crate::set_queue(guild_id, queue).await;
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})
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.await;
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}
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}
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pub async fn get_head(guild_id: &GuildId) -> Option<YoutubeDl> {
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pub async fn get_head(guild_id: &GuildId) -> Option<YoutubeDl> {
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let mut music_queue = crate::get_queue(guild_id).await;
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with_music_queue(guild_id, |queue| {
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if music_queue.queue.is_empty() {
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if queue.queue.is_empty() {
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return None;
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None
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}
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} else {
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let result = music_queue.queue.remove(0);
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Some(queue.queue.remove(0))
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crate::set_queue(guild_id, music_queue).await;
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}
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Some(result)
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})
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.await
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}
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}
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pub async fn set_now_playing(guild_id: &GuildId, now_playing: Option<YoutubeDl>) {
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pub async fn set_now_playing(guild_id: &GuildId, now_playing: Option<YoutubeDl>) {
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let mut queue = crate::get_queue(guild_id).await;
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let queue = get_music_queue(guild_id).await;
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let mut queue = queue.lock().await;
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queue.now_playing = now_playing;
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queue.now_playing = now_playing;
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crate::set_queue(guild_id, queue).await;
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}
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}
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pub async fn get_now_playing(guild_id: &GuildId) -> Option<YoutubeDl> {
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pub async fn get_now_playing(guild_id: &GuildId) -> Option<YoutubeDl> {
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let queue = crate::get_queue(guild_id).await;
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let queue = get_queue(guild_id).await;
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queue.now_playing
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queue.now_playing.to_owned()
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}
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pub async fn is_empty(guild_id: &GuildId) -> bool {
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with_music_queue(guild_id, |queue| queue.queue.is_empty()).await
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}
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}
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