Merge branch 'fix/music-queue-improvements'
This commit is contained in:
commit
ed89386ed9
8 changed files with 86 additions and 75 deletions
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@ -1,4 +1,4 @@
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pub mod info;
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pub mod play;
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pub mod stop;
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pub mod skip;
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pub mod stop;
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@ -6,7 +6,7 @@ use serenity::model::application::CommandOptionType;
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use crate::util::embed::Embed;
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pub async unsafe fn run(ctx: &Context, command: &CommandInteraction) -> CreateEmbed {
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pub async fn run(ctx: &Context, command: &CommandInteraction) -> CreateEmbed {
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let username = command.user.name.as_str();
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let options = &command.data.options;
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@ -3,7 +3,7 @@ use crate::util::embed::Embed;
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use serenity::all::{CommandInteraction, Context};
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use serenity::builder::{CreateCommand, CreateEmbed};
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pub async unsafe fn run(ctx: &Context, command: &CommandInteraction) -> CreateEmbed {
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pub async fn run(ctx: &Context, command: &CommandInteraction) -> CreateEmbed {
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let username = command.user.name.as_str();
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let guild_id = match &command.guild_id {
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32
src/main.rs
32
src/main.rs
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@ -3,7 +3,7 @@ mod music;
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mod util;
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use serenity::all::{
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CommandInteraction, CreateInteractionResponseFollowup, GuildId, OnlineStatus, VoiceState,
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CommandInteraction, CreateInteractionResponseFollowup, OnlineStatus, VoiceState,
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};
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use serenity::async_trait;
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use serenity::builder::CreateEmbed;
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@ -30,40 +30,11 @@ impl TypeMapKey for HttpKey {
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#[macro_use]
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extern crate lazy_static;
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use crate::music::music_queue::MusicQueue;
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use std::collections::HashMap;
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lazy_static! {
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static ref HASHMAP: Mutex<HashMap<GuildId, MusicQueue>> = Mutex::new(HashMap::new());
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}
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pub async fn get_queue(guild_id: &GuildId) -> MusicQueue {
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let mut queues = HASHMAP.lock().await;
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match queues.get(&guild_id) {
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Some(music_queue) => music_queue.clone(),
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None => {
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let q = MusicQueue {
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guild_id: *guild_id,
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queue: Vec::new(),
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now_playing: None,
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};
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queues.insert(*guild_id, q.clone());
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q
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}
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}
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}
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pub async fn set_queue(guild_id: &GuildId, queue: MusicQueue) {
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HASHMAP.lock().await.insert(*guild_id, queue);
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}
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struct Handler;
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#[async_trait]
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impl EventHandler for Handler {
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async fn interaction_create(&self, ctx: Context, interaction: Interaction) {
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unsafe {
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if let Interaction::Command(command) = interaction {
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let _ = &command.defer(&ctx.http()).await.expect("Cannot defer");
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@ -83,7 +54,6 @@ impl EventHandler for Handler {
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}
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}
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}
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}
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async fn ready(&self, ctx: Context, ready: Ready) {
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println!("{} is connected!", ready.user.name);
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@ -1,4 +1,5 @@
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use crate::music::{music_manager, music_queue};
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use serenity::all::{ChannelId, GuildId, Http};
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use serenity::async_trait;
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use songbird::input::Compose;
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@ -18,9 +19,8 @@ impl EventHandler for TrackEndNotifier {
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// TODO: Does this need to be unsafe?
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if let EventContext::Track(..) = ctx {
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println!("The track ended!");
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let music_queue = crate::get_queue(&self.guild_id).await;
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let q = &music_queue.queue;
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if q.is_empty() {
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if music_queue::is_empty(&self.guild_id).await {
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// No more songs in queue, exit the vc
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let stopped = match music_manager::leave(&self.cmdctx, &self.guild_id).await {
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Ok(stopped) => stopped,
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@ -37,12 +37,13 @@ impl EventHandler for TrackEndNotifier {
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}
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return None;
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}
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let head = music_queue::get_head(&self.guild_id).await;
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if head.is_none() {
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println!("Cannot get head of queue");
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let mut head = match music_queue::get_head(&self.guild_id).await {
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Some(head) => head,
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None => {
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println!("Cannot get head of queue: {:?}", e);
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return None;
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}
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let mut head = head.unwrap();
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};
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println!("Now playing: {}", head.aux_metadata().await.unwrap().title.unwrap());
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music_manager::play_song(&self.cmdctx, &self.guild_id, &head).await;
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}
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@ -1,7 +1,41 @@
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use serenity::all::GuildId;
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use songbird::input::YoutubeDl;
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use tokio::sync::{Mutex, MutexGuard};
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#[derive(Debug, Clone)]
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use std::collections::HashMap;
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use std::sync::Arc;
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type MusicQueueItem = Arc<Mutex<MusicQueue>>;
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lazy_static! {
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static ref HASHMAP: Mutex<HashMap<GuildId, MusicQueueItem>> = Mutex::new(HashMap::new());
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}
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async fn get_music_queue(guild_id: &GuildId) -> MusicQueueItem {
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let mut queues = HASHMAP.lock().await;
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queues
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.entry(*guild_id)
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.or_insert(Arc::new(Mutex::new(MusicQueue {
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guild_id: *guild_id,
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queue: Vec::new(),
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now_playing: None,
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})))
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.clone()
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}
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pub async fn with_music_queue<F, T>(guild_id: &GuildId, f: F) -> T
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where
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F: FnOnce(&mut MusicQueue) -> T,
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T: Send,
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{
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let queue = get_music_queue(guild_id).await;
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let mut queue = queue.lock().await;
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f(&mut *queue)
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}
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#[derive(Debug)]
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pub struct MusicQueue {
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// God this sucks. This needs to be reprogrammed properly.
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pub guild_id: GuildId,
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@ -10,35 +44,44 @@ pub struct MusicQueue {
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}
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pub async fn delete_queue(guild_id: &GuildId) {
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let mut queue = crate::get_queue(guild_id).await;
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with_music_queue(guild_id, |queue| {
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queue.now_playing = None;
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queue.queue = Vec::new();
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crate::set_queue(guild_id, queue).await;
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queue.queue.clear();
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})
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.await;
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}
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pub async fn add_to_queue(guild_id: &GuildId, input: YoutubeDl) {
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let mut queue = crate::get_queue(guild_id).await;
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with_music_queue(guild_id, |queue| {
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queue.queue.push(input);
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crate::set_queue(guild_id, queue).await;
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})
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.await;
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}
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pub async fn get_head(guild_id: &GuildId) -> Option<YoutubeDl> {
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let mut music_queue = crate::get_queue(guild_id).await;
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if music_queue.queue.is_empty() {
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return None;
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with_music_queue(guild_id, |queue| {
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if queue.queue.is_empty() {
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None
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} else {
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Some(queue.queue.remove(0))
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}
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let result = music_queue.queue.remove(0);
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crate::set_queue(guild_id, music_queue).await;
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Some(result)
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})
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.await
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}
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pub async fn set_now_playing(guild_id: &GuildId, now_playing: Option<YoutubeDl>) {
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let mut queue = crate::get_queue(guild_id).await;
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let queue = get_music_queue(guild_id).await;
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let mut queue = queue.lock().await;
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queue.now_playing = now_playing;
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crate::set_queue(guild_id, queue).await;
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}
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pub async fn get_now_playing(guild_id: &GuildId) -> Option<YoutubeDl> {
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let queue = crate::get_queue(guild_id).await;
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queue.now_playing
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let queue = get_queue(guild_id).await;
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queue.now_playing.to_owned()
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}
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pub async fn is_empty(guild_id: &GuildId) -> bool {
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with_music_queue(guild_id, |queue| queue.queue.is_empty()).await
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}
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@ -12,6 +12,7 @@ pub fn request_guild(ctx: &Context, guild_id: &GuildId) -> Guild {
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}
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/// Request a guild by id, get it from Discord, not from cache, this is a partial guild
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#[allow(dead_code)]
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pub async fn request_partial_guild(ctx: &Context, guild_id: &GuildId) -> PartialGuild {
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match ctx.http.get_guild(*guild_id).await {
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Ok(guild) => guild,
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@ -32,16 +33,12 @@ pub async fn get_vc_id(ctx: &Context, guild_id: &GuildId, user_id: &UserId) -> O
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/// Check if the bot is connected to a voice channel
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pub async fn is_self_connected_to_vc(ctx: &Context, guild_id: &GuildId) -> bool {
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let channel_id = get_self_vc_id(ctx, guild_id);
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channel_id.await.is_some()
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get_self_vc_id(ctx, guild_id).await.is_some()
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}
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/// Check if a user is connected to a voice channel
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pub async fn is_user_connected_to_vc(ctx: &Context, guild_id: &GuildId, user_id: &UserId) -> bool {
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let channel_id = get_vc_id(ctx, guild_id, user_id).await;
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channel_id.is_some()
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get_vc_id(ctx, guild_id, user_id).await.is_some()
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}
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/// Get the voice channel id of the bot
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