50 lines
1.4 KiB
Rust
50 lines
1.4 KiB
Rust
use serenity::all::{ChannelId, Context, Guild, GuildId, UserId};
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/// Get a guild by id
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pub fn get_guild(ctx: &Context, guild_id: &GuildId) -> Option<Guild> {
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let guild = match ctx.cache.guild(guild_id) {
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Some(guild) => guild,
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None => {
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println!("Cannot get guild!");
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return None
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}
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}; // TODO This is always None for some reason
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println!("Got guild: {:?}", guild.name);
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Some(guild.clone())
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}
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/// Get the current channel id of the bot
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pub fn get_vc_id(ctx: &Context, guild_id: &GuildId, user_id: &UserId) -> Option<ChannelId> {
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let guild = match get_guild(&ctx, guild_id){
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Some(guild) => guild,
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None => {
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println!("Cannot get guild while getting channel id!");
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return None
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}
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};
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let channel_id = guild
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.voice_states
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.get(user_id)
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.and_then(|voice_state| voice_state.channel_id)?;
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println!("Got vc with id: {:?}", channel_id);
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Some(channel_id)
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}
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/// Check if the bot is connected to a voice channel
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pub fn is_self_connected_to_vc(ctx: &Context, guild_id: &GuildId) -> bool {
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let channel_id = get_self_vc_id(ctx, guild_id);
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!channel_id.is_none()
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}
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/// Get the current channel id of the bot
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pub fn get_self_vc_id(ctx: &Context, guild_id: &GuildId) -> Option<ChannelId> {
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let channel_id = get_vc_id(ctx, guild_id, &ctx.cache.current_user().id)?;
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Some(channel_id)
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}
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