!feat: moved poll command to Botendo, since it fix more
chore: bumped version
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parent
ecea872b25
commit
61e71e4dc4
4 changed files with 1 additions and 109 deletions
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@ -5,7 +5,7 @@ plugins {
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}
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}
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group = "de.limited_dev"
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group = "de.limited_dev"
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version = "v1.5.2"
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version = "v1.5.3"
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var splatoonPatchBased = "1.2.1"
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var splatoonPatchBased = "1.2.1"
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repositories {
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repositories {
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@ -4,7 +4,6 @@ import de.limited_dev.lil_judd.commands.jdacommands.management.RemoveFeatureComm
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import de.limited_dev.lil_judd.commands.jdacommands.management.SetupFeatureCommand;
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import de.limited_dev.lil_judd.commands.jdacommands.management.SetupFeatureCommand;
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import de.limited_dev.lil_judd.commands.jdacommands.util.InfoCommand;
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import de.limited_dev.lil_judd.commands.jdacommands.util.InfoCommand;
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import de.limited_dev.lil_judd.commands.jdacommands.util.PingCommand;
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import de.limited_dev.lil_judd.commands.jdacommands.util.PingCommand;
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import de.limited_dev.lil_judd.commands.jdacommands.util.PollCommand;
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import de.limited_dev.lil_judd.commands.jdacommands.util.TranslateMapCommand;
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import de.limited_dev.lil_judd.commands.jdacommands.util.TranslateMapCommand;
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import de.limited_dev.lil_judd.commands.jdacommands.weapons.RandomWeaponCommand;
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import de.limited_dev.lil_judd.commands.jdacommands.weapons.RandomWeaponCommand;
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import de.limited_dev.lil_judd.commands.jdacommands.weapons.WeaponInfoCommand;
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import de.limited_dev.lil_judd.commands.jdacommands.weapons.WeaponInfoCommand;
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@ -28,7 +27,6 @@ public class JDACommandManager {
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commands.add(new TranslateMapCommand());
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commands.add(new TranslateMapCommand());
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commands.add(new WeaponInfoCommand());
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commands.add(new WeaponInfoCommand());
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commands.add(new RandomWeaponCommand());
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commands.add(new RandomWeaponCommand());
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commands.add(new PollCommand());
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}
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}
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public static List<JDACommand> getCommands() {
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public static List<JDACommand> getCommands() {
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@ -1,93 +0,0 @@
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package de.limited_dev.lil_judd.commands.jdacommands.util;
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import de.limited_dev.lil_judd.commands.jdacommands.components.JDACommand;
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import de.limited_dev.lil_judd.util.EmbeddedMessageHelper;
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import net.dv8tion.jda.api.entities.Guild;
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import net.dv8tion.jda.api.entities.Message;
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import net.dv8tion.jda.api.entities.MessageEmbed;
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import net.dv8tion.jda.api.entities.emoji.Emoji;
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import net.dv8tion.jda.api.events.interaction.command.SlashCommandInteractionEvent;
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import net.dv8tion.jda.api.interactions.commands.OptionMapping;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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public class PollCommand extends JDACommand {
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public PollCommand() {
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super("poll");
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}
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@Override
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public void onSlashCommand(SlashCommandInteractionEvent event) {
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Guild g = event.getGuild();
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String caption = event.getOption("caption").getAsString();
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List<String> voteOptions = new ArrayList<>();
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String content = "";
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int index = 0;
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for (String s : optionNames) {
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OptionMapping o = event.getOption(s);
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if (o == null)
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continue;
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voteOptions.add(o.getAsString());
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content += emojiToSelection2.get(index + 1) + " - " + o.getAsString() + "\n";
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++index;
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}
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EmbeddedMessageHelper.sendSimpleOneLiner(event, "Poll was created", "You can view it below.");
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MessageEmbed eb = EmbeddedMessageHelper.getEmbeddedMessageAutomated(true, "Poll", caption + "\n\n" + content, null, true).build();
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event.getChannel().sendMessageEmbeds(eb).queue(message -> addReactions(message, voteOptions));
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}
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private void addReactions(Message msg, List<String> voteOption) {
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Thread thr = new Thread() {
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@Override
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public void run() {
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for (int i = 0; i < voteOption.size(); ++i) {
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try {
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Thread.sleep(1000);
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} catch (InterruptedException e) {
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throw new RuntimeException(e);
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}
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msg.addReaction(Emoji.fromUnicode(emojiToSelection1.get(i + 1))).queue();
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}
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Thread.currentThread().interrupt();
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}
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};
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thr.start();
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}
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private static final List<String> optionNames = List.of("option1", "option2", "option3", "option4", "option5", "option6", "option7", "option8", "option9", "option10");
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private static final HashMap<Integer, String> emojiToSelection1 = new HashMap<>() {{
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put(1, "1️⃣");
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put(2, "2️⃣");
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put(3, "3️⃣");
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put(4, "4️⃣");
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put(5, "5️⃣");
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put(6, "6️⃣");
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put(7, "7️⃣");
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put(8, "8️⃣");
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put(9, "9️⃣");
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put(10, "🔟");
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}};
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private static final HashMap<Integer, String> emojiToSelection2 = new HashMap<>() {{
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put(1, ":one:");
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put(2, ":two:");
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put(3, ":three:");
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put(4, ":four:");
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put(5, ":five:");
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put(6, ":six:");
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put(7, ":seven:");
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put(8, ":eight:");
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put(9, ":nine:");
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put(10, ":keycap_ten:");
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}};
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}
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@ -33,19 +33,6 @@ public class SlashCommandRegister {
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.addOptions(new OptionData(OptionType.STRING, "message", "Message content", true)),
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.addOptions(new OptionData(OptionType.STRING, "message", "Message content", true)),
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Commands.slash("scriminfo", "Show info about the scrim system."),
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Commands.slash("scriminfo", "Show info about the scrim system."),
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*/
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*/
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Commands.slash("poll", "Create a pol")
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.addOptions(new OptionData(OptionType.STRING, "caption", "Caption the poll", true))
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.addOptions(new OptionData(OptionType.STRING, "option1", "The 1st option", true))
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.addOptions(new OptionData(OptionType.STRING, "option2", "The 2nd option", true))
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.addOptions(new OptionData(OptionType.STRING, "option3", "The 3rd option"))
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.addOptions(new OptionData(OptionType.STRING, "option4", "The 4th option"))
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.addOptions(new OptionData(OptionType.STRING, "option5", "The 5th option"))
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.addOptions(new OptionData(OptionType.STRING, "option6", "The 6th option"))
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.addOptions(new OptionData(OptionType.STRING, "option7", "The 7th option"))
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.addOptions(new OptionData(OptionType.STRING, "option8", "The 8th option"))
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.addOptions(new OptionData(OptionType.STRING, "option9", "The 9th option"))
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.addOptions(new OptionData(OptionType.STRING, "option10", "The 10th option"))
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,
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Commands.slash("translatemap", "Translate a Map from English to German or vice versa")
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Commands.slash("translatemap", "Translate a Map from English to German or vice versa")
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.addOptions(new OptionData(OptionType.STRING, "map", "Map Name", true)),
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.addOptions(new OptionData(OptionType.STRING, "map", "Map Name", true)),
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Commands.slash("weaponinfo", "Get infos about a weapon")
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Commands.slash("weaponinfo", "Get infos about a weapon")
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