Gimbal/src/main/java/net/moonleay/gimbal/mixin/HudMixin.java
moonleay c14cdffeed
chore: renamed to Gimbal, because I cannot spell apparently
Signed-off-by: moonleay <contact@moonleay.net>
2024-04-29 15:08:02 +02:00

46 lines
1.7 KiB
Java

/*
* Gimbal
* Copyright (C) 2024 moonleay
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package net.moonleay.gimbal.mixin;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.hud.InGameHud;
import net.minecraft.client.util.math.MatrixStack;
import net.moonleay.gimbal.client.editor.ClientEditor;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(InGameHud.class)
public class HudMixin {
@Shadow @Final private MinecraftClient client;
@Inject(method = "renderStatusEffectOverlay", at = @At("HEAD"))
private void render(MatrixStack matrices, CallbackInfo ci) {
TextRenderer tr = this.client.textRenderer;
tr.drawWithShadow(matrices,
ClientEditor.INSTANCE.getModeDisplayText(),
4, 4,
ClientEditor.INSTANCE.getCurrentColor());
}
}