feat: defoldered

This commit is contained in:
moonleay 2025-01-19 18:23:50 +01:00
parent 1e05fa8fc0
commit 601ef6005e
Signed by: moonleay
GPG key ID: 82667543CCD715FB
8 changed files with 12 additions and 12 deletions

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@ -1,4 +1,4 @@
#include "Entities/Entity.h" #include "Entity.h"
#include "Maze.h" #include "Maze.h"
namespace game { namespace game {

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@ -1,7 +1,7 @@
#include "Environment/Game.h" #include "Game.h"
#include "Environment/Maze.h" #include "Maze.h"
#include "MovementNotPossible.h" #include "MovementNotPossible.h"
#include "../Exceptions/UnkownAction.h" #include "UnkownAction.h"
#include "Vector2d.h" #include "Vector2d.h"
using game::Player; using game::Player;

2
Game.h
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@ -1,4 +1,4 @@
#include "Environment/Maze.h" #include "Maze.h"
#include "Player.h" #include "Player.h"
#include "GameState.h" #include "GameState.h"
#include "Entity.h" #include "Entity.h"

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@ -1,6 +1,6 @@
#include "Environment/Maze.h" #include "Maze.h"
#include "Entity.h" #include "Entity.h"
#include "Entities/Player.h" #include "Player.h"
#include "MalformedMaze.h" #include "MalformedMaze.h"
using game_exceptions::MalformedMaze; using game_exceptions::MalformedMaze;

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@ -1,5 +1,5 @@
#include "Entities/Player.h" #include "Player.h"
#include "../Environment/Maze.h" #include "Maze.h"
#include "MovementNotPossible.h" #include "MovementNotPossible.h"
#include "GameState.h" #include "GameState.h"
#include "Game.h" #include "Game.h"

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@ -1,4 +1,4 @@
#include "../Util/Vector2d.h" #include "Vector2d.h"
#include "GameState.h" #include "GameState.h"
#ifndef PLAYER_H #ifndef PLAYER_H

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@ -1,4 +1,4 @@
#include "Util/Vector2d.h" #include "Vector2d.h"
namespace game namespace game
{ {

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@ -1,4 +1,4 @@
#include "Environment/Maze.h" #include "Maze.h"
#include "Game.h" #include "Game.h"
#include "MalformedMaze.h" #include "MalformedMaze.h"
#include "GameState.h" #include "GameState.h"