2023-01-13 15:13:56 +00:00
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#pragma once
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#include <gtk/gtk.h>
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#include <vector>
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#include <memory>
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#include <string>
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#include <functional>
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enum class Alignment
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{
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Fill,
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Center,
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Left,
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Right,
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};
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struct Transform
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{
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int size = -1;
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bool expand = true;
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Alignment alignment = Alignment::Fill;
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};
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enum class Orientation
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{
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Vertical,
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Horizontal
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};
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struct Spacing
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{
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uint32_t free = 0;
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bool evenly = false;
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};
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enum class TransitionType
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{
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Fade,
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SlideLeft,
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SlideRight,
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SlideUp,
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SlideDown
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};
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2023-01-14 22:18:34 +00:00
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struct Transition
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2023-01-13 15:13:56 +00:00
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{
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TransitionType type;
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uint32_t durationMS;
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};
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2023-02-04 15:23:13 +00:00
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struct Quad
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{
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double x, y, size;
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};
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2023-01-13 15:13:56 +00:00
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struct SensorStyle
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{
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double start = -90; // 0 = leftmost; -90 = topmost
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double strokeWidth = 4;
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};
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2023-02-04 15:09:08 +00:00
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struct Range
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{
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double min, max;
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};
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struct SliderRange : Range
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{
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double step;
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2023-01-13 15:13:56 +00:00
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};
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2023-01-29 11:23:44 +00:00
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enum class TimerDispatchBehaviour
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{
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ImmediateDispatch, // Call immediately after adding the timeout, then every x ms
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LateDispatch // Call for the first time after x ms.
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};
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2023-01-13 15:13:56 +00:00
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enum class TimerResult
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{
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Ok,
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Delete
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};
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2023-02-12 13:28:46 +00:00
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enum class ScrollDirection
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{
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Up,
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Down
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};
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2023-01-13 15:13:56 +00:00
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template<typename TWidget>
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using Callback = std::function<void(TWidget&)>;
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template<typename TWidget>
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using TimerCallback = std::function<TimerResult(TWidget&)>;
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class Widget
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{
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public:
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Widget() = default;
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virtual ~Widget();
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template<typename TWidget>
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static std::unique_ptr<TWidget> Create()
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{
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return std::make_unique<TWidget>();
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}
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static void CreateAndAddWidget(Widget* widget, GtkWidget* parentWidget);
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void SetClass(const std::string& cssClass);
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void AddClass(const std::string& cssClass);
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void RemoveClass(const std::string& cssClass);
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void SetVerticalTransform(const Transform& transform);
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void SetHorizontalTransform(const Transform& transform);
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void SetTooltip(const std::string& tooltip);
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virtual void Create() = 0;
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void AddChild(std::unique_ptr<Widget>&& widget);
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void RemoveChild(size_t idx);
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std::vector<std::unique_ptr<Widget>>& GetWidgets() { return m_Childs; }
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template<typename TWidget>
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void AddTimer(TimerCallback<TWidget>&& callback, uint32_t timeoutMS, TimerDispatchBehaviour dispatch = TimerDispatchBehaviour::ImmediateDispatch)
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{
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struct TimerPayload
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{
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TimerCallback<TWidget> timeoutFn;
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Widget* thisWidget;
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};
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TimerPayload* payload = new TimerPayload();
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payload->thisWidget = this;
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payload->timeoutFn = std::move(callback);
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auto fn = [](void* data) -> int
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{
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TimerPayload* payload = (TimerPayload*)data;
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TimerResult result = payload->timeoutFn(*(TWidget*)payload->thisWidget);
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if (result == TimerResult::Delete)
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{
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delete payload;
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return false;
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}
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return true;
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};
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if (dispatch == TimerDispatchBehaviour::ImmediateDispatch)
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{
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if (fn(payload) == false)
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{
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return;
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}
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}
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g_timeout_add(timeoutMS, +fn, payload);
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}
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GtkWidget* Get() { return m_Widget; };
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const std::vector<std::unique_ptr<Widget>>& GetChilds() const { return m_Childs; };
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void SetVisible(bool visible);
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protected:
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void PropagateToParent(GdkEvent* event);
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void ApplyPropertiesToWidget();
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GtkWidget* m_Widget = nullptr;
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std::vector<std::unique_ptr<Widget>> m_Childs;
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std::string m_CssClass;
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std::string m_Tooltip;
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Transform m_HorizontalTransform; // X
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Transform m_VerticalTransform; // Y
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};
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class Box : public Widget
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{
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public:
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Box() = default;
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virtual ~Box() = default;
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void SetOrientation(Orientation orientation);
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void SetSpacing(Spacing spacing);
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virtual void Create() override;
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private:
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Orientation m_Orientation = Orientation::Horizontal;
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Spacing m_Spacing;
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};
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class CenterBox : public Widget
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{
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public:
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void SetOrientation(Orientation orientation);
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virtual void Create() override;
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private:
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Orientation m_Orientation = Orientation::Horizontal;
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};
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class EventBox : public Widget
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{
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public:
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void SetHoverFn(std::function<void(EventBox&, bool)>&& fn);
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void SetScrollFn(std::function<void(EventBox&, ScrollDirection)>&& fn);
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virtual void Create() override;
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private:
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2023-02-22 16:20:30 +00:00
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// If two hover events are sent, it needs also two close events for a close.
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// Somehow not doing that causes an issue.
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int32_t m_DiffHoverEvents = 0;
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std::function<void(EventBox&, bool)> m_HoverFn;
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std::function<void(EventBox&, ScrollDirection)> m_ScrollFn;
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};
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class CairoArea : public Widget
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{
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public:
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virtual void Create() override;
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protected:
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virtual void Draw(cairo_t* cr) = 0;
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Quad GetQuad();
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};
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class Sensor : public CairoArea
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{
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public:
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// Goes from 0-1
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void SetValue(double val);
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void SetStyle(SensorStyle style);
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private:
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void Draw(cairo_t* cr) override;
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double m_Val;
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SensorStyle m_Style{};
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};
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2023-02-10 16:20:26 +00:00
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class NetworkSensor : public CairoArea
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{
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public:
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virtual void Create() override;
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void SetLimitUp(Range limit) { limitUp = limit; };
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void SetLimitDown(Range limit) { limitDown = limit; };
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void SetUp(double val);
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void SetDown(double val);
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private:
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void Draw(cairo_t* cr) override;
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// These are in percent
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double up, down;
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Range limitUp;
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Range limitDown;
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// What I do here is a little bit gross, but I need a working style context
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// Just manually creating a style context doesn't work for me.
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std::unique_ptr<Box> contextUp;
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std::unique_ptr<Box> contextDown;
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};
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class Revealer : public Widget
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{
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public:
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void SetTransition(Transition transition);
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void SetRevealed(bool revealed);
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virtual void Create() override;
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private:
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Transition m_Transition;
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};
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class Text : public Widget
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{
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public:
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Text() = default;
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virtual ~Text() = default;
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void SetText(const std::string& text);
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virtual void Create() override;
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private:
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std::string m_Text;
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};
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class Button : public Widget
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{
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public:
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Button() = default;
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virtual ~Button() = default;
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void SetText(const std::string& text);
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virtual void Create() override;
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void OnClick(Callback<Button>&& callback);
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private:
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std::string m_Text;
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Callback<Button> m_OnClick;
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};
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class Slider : public Widget
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{
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public:
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Slider() = default;
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virtual ~Slider() = default;
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void SetValue(double value);
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void SetOrientation(Orientation orientation);
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void SetInverted(bool flipped);
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void SetRange(SliderRange range);
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void SetScrollSpeed(double speed);
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void OnValueChange(std::function<void(Slider&, double)>&& callback);
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virtual void Create() override;
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private:
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Orientation m_Orientation = Orientation::Horizontal;
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SliderRange m_Range;
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bool m_Inverted = false;
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double m_ScrollSpeed = 5. / 100.; // 5%
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std::function<void(Slider&, double)> m_OnValueChange;
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};
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