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Audio: Add Min/Max volume
AudioMinVolume/AudioMaxVolume remap the range 0%-100% to AudioMinVolume-AudioMaxVolume https://github.com/scorpion-26/gBar/issues/13
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4 changed files with 41 additions and 5 deletions
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@ -52,6 +52,11 @@ AudioRevealer: false
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# Sets the rate of change of the slider on each scroll. In Percent
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AudioScrollSpeed: 5
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# Limits the range of the audio slider. Only works for audio output.
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# Slider "empty" is AudioMinVolume, Slider "full" is AudioMaxVolume
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# AudioMinVolume: 30 # Audio can't get below 30%
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# AudioMaxVolume: 120 # Audio can't get above 120%
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# The network adapter to use. You can query /sys/class/net for all possible values
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NetworkAdapter: eno1
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@ -154,6 +154,9 @@ void Config::Load()
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AddConfigVar("AudioScrollSpeed", config.audioScrollSpeed, lineView, foundProperty);
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AddConfigVar("AudioMinVolume", config.audioMinVolume, lineView, foundProperty);
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AddConfigVar("AudioMaxVolume", config.audioMaxVolume, lineView, foundProperty);
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if (foundProperty == false)
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{
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LOG("Warning: unknown config var: " << lineView);
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@ -30,6 +30,10 @@ public:
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uint32_t audioScrollSpeed = 5; // 5% each scroll
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// Only affects outputs (i.e.: speakers, not microphones). This remaps the range of the volume; In percent
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double audioMinVolume = 0.f; // Map the minimum volume to this value
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double audioMaxVolume = 100.f; // Map the maximum volume to this value
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static void Load();
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static const Config& Get();
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};
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@ -1,6 +1,7 @@
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#pragma once
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#include "System.h"
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#include "Common.h"
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#include "Config.h"
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#include <cmath>
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#include <pulse/pulseaudio.h>
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@ -54,6 +55,29 @@ namespace PulseAudio
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return volRounded;
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}
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inline double PAVolumeToDoubleWithMinMax(const pa_cvolume* volume)
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{
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double volRoundend = PAVolumeToDouble(volume);
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// Clamp it to min/max
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double minVolume = Config::Get().audioMinVolume / 100.;
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double maxVolume = Config::Get().audioMaxVolume / 100.;
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volRoundend = std::clamp(volRoundend, minVolume, maxVolume);
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// Remap min/max to 0/1
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double volRemapped = (volRoundend - minVolume) / (maxVolume - minVolume);
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return volRemapped;
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}
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inline double DoubleToVolumeWithMinMax(double value)
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{
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// Clamp to 0/1
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value = std::clamp(value, 0., 1.);
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// Remap 0/1 to min/max
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double minVolume = Config::Get().audioMinVolume / 100.;
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double maxVolume = Config::Get().audioMaxVolume / 100.;
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double volRemapped = value * (maxVolume - minVolume) + minVolume;
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return volRemapped;
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}
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inline void UpdateInfo()
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{
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LOG("PulseAudio: Update info");
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@ -80,7 +104,7 @@ namespace PulseAudio
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System::AudioInfo* out = (System::AudioInfo*)audioInfo;
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double vol = PAVolumeToDouble(&paInfo->volume);
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double vol = PAVolumeToDoubleWithMinMax(&paInfo->volume);
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out->sinkVolume = vol;
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out->sinkMuted = paInfo->mute;
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};
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@ -188,12 +212,12 @@ namespace PulseAudio
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inline void SetVolumeSink(double value)
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{
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double valClamped = std::clamp(value, 0., 1.);
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double valClamped = DoubleToVolumeWithMinMax(value);
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// I'm too lazy to implement the c api for this. Since it will only be called when needed and doesn't pipe, it shouldn't be a problem to
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// fallback for a command
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LOG("Audio: Set volume of sink: " << valClamped);
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std::string cmd = "pamixer --set-volume " + std::to_string((uint32_t)(valClamped * 100));
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info.sinkVolume = valClamped;
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std::string cmd = "pamixer --allow-boost --set-volume " + std::to_string((uint32_t)(valClamped * 100));
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info.sinkVolume = std::clamp(value, 0., 1.); // We need to stay in 0/1 range
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blockUpdate = true;
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system(cmd.c_str());
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}
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