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Fix wrong Widget name in hardcoded config
Sound != Audio
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996a6611ad
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2 changed files with 2 additions and 2 deletions
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@ -1056,7 +1056,7 @@ namespace Bar
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return;
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return;
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}
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}
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LOG("Warning: Unkwown widget name " << widgetName << "!"
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LOG("Warning: Unkwown widget name " << widgetName << "!"
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<< "\n\tKnown names are: Workspaces, Time, Tray, Packages, Sound, Bluetooth, Network, Sensors, Disk, "
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<< "\n\tKnown names are: Workspaces, Time, Tray, Packages, Audio, Bluetooth, Network, Sensors, Disk, "
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"VRAM, GPU, RAM, CPU, Battery, Power");
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"VRAM, GPU, RAM, CPU, Battery, Power");
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}
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}
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@ -10,7 +10,7 @@ class Config
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public:
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public:
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std::vector<std::string> widgetsLeft = {"Workspaces"};
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std::vector<std::string> widgetsLeft = {"Workspaces"};
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std::vector<std::string> widgetsCenter = {"Time"};
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std::vector<std::string> widgetsCenter = {"Time"};
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std::vector<std::string> widgetsRight = {"Tray", "Sound", "Bluetooth", "Network", "Disk", "VRAM", "GPU", "CPU", "Battery", "Power"};
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std::vector<std::string> widgetsRight = {"Tray", "Audio", "Bluetooth", "Network", "Disk", "VRAM", "GPU", "CPU", "Battery", "Power"};
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std::string cpuThermalZone = ""; // idk, no standard way of doing this.
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std::string cpuThermalZone = ""; // idk, no standard way of doing this.
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std::string networkAdapter = "eno1"; // Is this standard?
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std::string networkAdapter = "eno1"; // Is this standard?
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