#pragma once #include "System.h" #include "Common.h" #include #include #include namespace PulseAudio { static pa_mainloop* mainLoop; static pa_context* context; static int32_t pending = 0; inline void FlushLoop() { while (pending > 0) { pa_mainloop_iterate(mainLoop, 0, nullptr); } pending = 0; } inline void Init() { mainLoop = pa_mainloop_new(); pa_mainloop_api* api = pa_mainloop_get_api(mainLoop); context = pa_context_new(api, "gBar PA context"); int res = pa_context_connect(context, nullptr, PA_CONTEXT_NOAUTOSPAWN, nullptr); auto stateCallback = [](pa_context* c, void*) { switch (pa_context_get_state(c)) { case PA_CONTEXT_TERMINATED: case PA_CONTEXT_FAILED: case PA_CONTEXT_UNCONNECTED: ASSERT(false, "PA Callback error!"); break; case PA_CONTEXT_AUTHORIZING: case PA_CONTEXT_SETTING_NAME: case PA_CONTEXT_CONNECTING: // Don't care break; case PA_CONTEXT_READY: // Prevent pending from going negative when PA_CONTEXT_READY is called multiple times if (pending > 0) pending--; break; } }; pa_context_set_state_callback(context, +stateCallback, nullptr); pending++; FlushLoop(); ASSERT(res >= 0, "pa_context_connect failed!"); } inline System::AudioInfo GetInfo() { const char* defaultSink = nullptr; System::AudioInfo info{}; // 1. Get default sink auto serverInfo = [](pa_context*, const pa_server_info* info, void* sink) { pending--; *(const char**)sink = info->default_sink_name; }; pa_context_get_server_info(context, +serverInfo, &defaultSink); pending++; FlushLoop(); auto sinkInfo = [](pa_context*, const pa_sink_info* info, int, void* audioInfo) { if (!info) return; System::AudioInfo* out = (System::AudioInfo*)audioInfo; double vol = (double)pa_cvolume_avg(&info->volume) / (double)PA_VOLUME_NORM; out->volume = vol; out->muted = info->mute; pending--; }; pa_context_get_sink_info_by_name(context, defaultSink, +sinkInfo, &info); pending++; FlushLoop(); return info; } inline void SetVolume(double value) { double valClamped = std::clamp(value, 0., 1.); // I'm too lazy to implement the c api for this. Since it will only be called when needed and doesn't pipe, it shouldn't be a problem to // fallback for a command std::string cmd = "pamixer --set-volume " + std::to_string((uint32_t)(valClamped * 100)); system(cmd.c_str()); } inline void Shutdown() { pa_mainloop_free(mainLoop); } }