// // Created by moonleay on 12/17/24. // #ifndef MOVEMENTNOTPOSSIBLE_H #define MOVEMENTNOTPOSSIBLE_H namespace game_exceptions { class MovementNotPossible { string why; public: MovementNotPossible(string why): why(why) { } string what() { return this->why; } }; } // game_exceptions #endif //MOVEMENTNOTPOSSIBLE_H