// // Created by moonleay on 12/12/24. // #include "PositionVector.h" namespace game { PositionVector::PositionVector(const int x, const int y) { // Setze die Werte des PositionVectors this->x = x; this->y = y; } void PositionVector::update(const int x, const int y) { // Aktualisiere die Werte des PositionVectors this->x = x; this->y = y; } } // game