chore: improved comments
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main.cpp
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main.cpp
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@ -44,6 +44,7 @@ int main()
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// Zeige dem Spieler das Spielfeld
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maze.render(player);
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// Kontrolliere, ob der Spieler an einem Geist gestorben ist
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if (maze.was_player_killed_by_ghost(player))
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{
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cout << "Sie haben einen Geist getroffen! Game Over!\n";
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