epr24pr42-ojanssen2/GameState.h
2025-01-19 18:20:22 +01:00

15 lines
228 B
C++

#ifndef GAMESTATE_H
#define GAMESTATE_H
namespace game
{
/// Beschreibt den aktuellen GameState
enum class GameState
{
RUNNING,
HIT_BY_GHOST,
QUITTING,
};
} // game
#endif //GAMESTATE_H