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2024-12-17 15:09:50 +01:00
Exceptions feat: added game exit 2024-12-17 14:31:47 +01:00
.gitattributes Exercise-Template pushed by Artemis 2024-12-09 09:59:45 +01:00
.gitignore feat!: reworked former project to use classes, structs and multiple files 2024-12-14 17:32:06 +01:00
CMakeLists.txt feat: added game exit 2024-12-17 14:31:47 +01:00
Game.cpp feat!: added player spawn checks, started parsing maze as reference, player_start_position is now stored as a PositionVector, renamed is_vaild_maze_element to validate_maze_element 2024-12-17 15:09:50 +01:00
Game.h feat!: added player spawn checks, started parsing maze as reference, player_start_position is now stored as a PositionVector, renamed is_vaild_maze_element to validate_maze_element 2024-12-17 15:09:50 +01:00
main.cpp feat!: added player spawn checks, started parsing maze as reference, player_start_position is now stored as a PositionVector, renamed is_vaild_maze_element to validate_maze_element 2024-12-17 15:09:50 +01:00
Maze.cpp feat!: added player spawn checks, started parsing maze as reference, player_start_position is now stored as a PositionVector, renamed is_vaild_maze_element to validate_maze_element 2024-12-17 15:09:50 +01:00
Maze.h feat!: added player spawn checks, started parsing maze as reference, player_start_position is now stored as a PositionVector, renamed is_vaild_maze_element to validate_maze_element 2024-12-17 15:09:50 +01:00
MazeParser.cpp feat!: added player spawn checks, started parsing maze as reference, player_start_position is now stored as a PositionVector, renamed is_vaild_maze_element to validate_maze_element 2024-12-17 15:09:50 +01:00
MazeParser.h feat!: added player spawn checks, started parsing maze as reference, player_start_position is now stored as a PositionVector, renamed is_vaild_maze_element to validate_maze_element 2024-12-17 15:09:50 +01:00
Player.cpp feat!: added player spawn checks, started parsing maze as reference, player_start_position is now stored as a PositionVector, renamed is_vaild_maze_element to validate_maze_element 2024-12-17 15:09:50 +01:00
Player.h feat!: added player spawn checks, started parsing maze as reference, player_start_position is now stored as a PositionVector, renamed is_vaild_maze_element to validate_maze_element 2024-12-17 15:09:50 +01:00
PositionVector.cpp chore: improved comments 2024-12-16 23:44:01 +01:00
PositionVector.h feat: added maze parser, added keys and doors 2024-12-16 23:20:04 +01:00
std_lib_inc.h Exercise-Template pushed by Artemis 2024-12-09 09:59:45 +01:00